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All outstanding changes to the BM1 baseline have been merged into the BM2 baseline. This allows for a more aggressive progression of BM2 development.
The new B2 movement system has been implemented. It will take some getting used to. Rather than just 'lagging' movement, movement is pulsed dependent on the terrain type and other factors.
It will take time for a character to traverse certain rooms. During this time the character CAN use other commands and even change direction.
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